![]() ![]() It is a collection of decisions, but most of them are tactical and forced, and easy to figure out once you have a few games under your belt. The big problem with Legends of Runeterra is that it is not a collection of interesting decisions. I like the framing here a lot, and it helped me gain confidence in and tighten this review. While writing this, I saw this review on Rock, Paper, Shotgun. Check it out! It’s free, the joy of seeing what they’re up to makes the first few hours reasonable (and, again, totally free), and you’ll know quickly if what this game is offering appeals to you. I don’t want to discourage those looking for a new game. The games blur together and all feel the same after only a few dozen total, and I wish my opponents would ‘ get on with it.’ What there is is mostly tactical guessing games and games of chicken. Strategically, there isn’t much there, there. As ladders often do – I have no idea why ladder rewards are reliably super stingy in such free to play economies. There’s no larger scale motivation to keep playing, as the ladder gives essentially no rewards. But it’s always tinged with ‘…grind out some rewards’ which always makes me feel sick about feeling it. I don’t have the same kind of ‘just one more game’ urge I have with Magic: The Gathering, or in the first few months with Hearthstone, or Artifact or Slay the Spire. I don’t feel the urge to play for the sake of playing – although I do feel a bit of ‘I have only my phone and I can play a game of this, whereas I can’t play Magic or Slay the Spire right now so maybe?’. Always a plus.Īnd yet, already I find myself thinking about games as something the game assigns to me, as work, to complete quests and unlock cards. Plus, the game plays smoothly and looks gorgeous. ![]() There’s some potentially interesting tactical games of chicken, and the spell mana mechanic is nice. I notice that I am having the hit from ‘this is a new card game with new decision points and new cards and new decks.’ Which I’m always happy to experience. That doesn’t mean those things that I personally disliked are bad or wrong! It means they made my initial experience worse, slash lowered my expectations for my future personal experiences. It also has some things that, from my perspective, it does poorly. Legends of Runeterra has some very cool things that it does well. Thus, after the latest round of prompting to check the game out, I have checked the game out. The game is highly relevant to my interests as someone who plays a lot of collectible card games and is making a collectible card game of my own called Emergents, together with Brian David-Marshall, that will be ready for its first Alpha test soon. Legends of Runeterra has been getting a generally favorable reception.
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